<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Icebox Devlog - itch.io</title><link>https://tomatofu.itch.io/icebox</link><description>A game where you must bounce an ice cube into a goal</description><item><guid>https://tomatofu.itch.io/icebox/devlog/1469116/112-general-fixes</guid><title>1.1.2 General Fixes</title><link>https://tomatofu.itch.io/icebox/devlog/1469116/112-general-fixes</link><pubDate>Wed, 25 Mar 2026 17:20:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I have done some general fixes: - Changed a level to have more consistent design - Changed texture for spike block to say -5 instead of -10, and changed the damage to -5 instead of -6...</p>]]></description></item><item><guid>https://tomatofu.itch.io/icebox/devlog/1465082/111-bugfix</guid><title>1.1.1 Bugfix</title><link>https://tomatofu.itch.io/icebox/devlog/1465082/111-bugfix</link><pubDate>Sat, 21 Mar 2026 04:47:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>You&#039;re supposed to be able to win while dead but that wasn&#039;t happening sometimes. I now made it so you can always win while dead. Sorry for only 10 minutes between updates...</p>]]></description></item><item><guid>https://tomatofu.itch.io/icebox/devlog/1465073/110-level-9-change</guid><title>1.1.0 Level 9 Change</title><link>https://tomatofu.itch.io/icebox/devlog/1465073/110-level-9-change</link><pubDate>Sat, 21 Mar 2026 04:34:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It seems that level 9 was stumping a lot of people, so I changed it to make it more obvious on what the intended path is. This should make the game a more well-rounded experience...</p>]]></description></item><item><guid>https://tomatofu.itch.io/icebox/devlog/1464784/101-bugfix</guid><title>1.0.1 Bugfix</title><link>https://tomatofu.itch.io/icebox/devlog/1464784/101-bugfix</link><pubDate>Fri, 20 Mar 2026 21:13:09 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve fixed some bugs that people were pointing out: - Getting outside of the map is much less likely to happen - Getting stuck in the booster indefinitely will no longer happen - Colliding exactly on...</p>]]></description></item></channel></rss>