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Devlog
Submission to ⛄ Pygame Community Winter Jam 2026 ❄️
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Devlog
1.1.2 General Fixes
March 25, 2026
by
Tomatofu
I have done some general fixes: - Changed a level to have more consistent design - Changed texture for spike block to say -5 instead of -10, and changed the damage to -5 instead of -6...
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1.1.1 Bugfix
March 21, 2026
by
Tomatofu
You're supposed to be able to win while dead but that wasn't happening sometimes. I now made it so you can always win while dead. Sorry for only 10 minutes between updates...
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1.1.0 Level 9 Change
March 21, 2026
by
Tomatofu
It seems that level 9 was stumping a lot of people, so I changed it to make it more obvious on what the intended path is. This should make the game a more well-rounded experience...
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1.0.1 Bugfix
March 20, 2026
by
Tomatofu
I've fixed some bugs that people were pointing out: - Getting outside of the map is much less likely to happen - Getting stuck in the booster indefinitely will no longer happen - Colliding exactly on...
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